source: OniSplit/Sound/WavFile.cs@ 1120

Last change on this file since 1120 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 2.8 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.IO;
4
5namespace Oni.Sound
6{
7 internal class WavFile
8 {
9 #region Private data
10 private const int fcc_RIFF = 0x46464952;
11 private const int fcc_WAVE = 0x45564157;
12 private const int fcc_fmt = 0x20746d66;
13 private const int fcc_data = 0x61746164;
14
15 private WavFormat format;
16 private int channelCount;
17 private int sampleRate;
18 private int averageBytesPerSecond;
19 private int blockAlign;
20 private int bitsPerSample;
21 private byte[] extraData;
22 private byte[] soundData;
23 #endregion
24
25 public static WavFile FromFile(string filePath)
26 {
27 using (var reader = new BinaryReader(filePath))
28 {
29 if (reader.ReadInt32() != fcc_RIFF)
30 throw new InvalidDataException("Not a WAV file");
31
32 int size = reader.ReadInt32();
33
34 if (reader.ReadInt32() != fcc_WAVE)
35 throw new InvalidDataException("Not a WAV file");
36
37 var header = new WavFile();
38
39 for (int chunkType, chunkSize, chunkStart; reader.Position < size; reader.Position = chunkStart + chunkSize)
40 {
41 chunkType = reader.ReadInt32();
42 chunkSize = reader.ReadInt32();
43 chunkStart = reader.Position;
44
45 if (chunkType == fcc_fmt)
46 header.ReadFormatChunk(reader, chunkSize);
47 else if (chunkType == fcc_data)
48 header.ReadDataChunk(reader, chunkSize);
49 }
50
51 return header;
52 }
53 }
54
55 private void ReadFormatChunk(BinaryReader reader, int chunkSize)
56 {
57 format = (WavFormat)reader.ReadInt16();
58 channelCount = reader.ReadInt16();
59 sampleRate = reader.ReadInt32();
60 averageBytesPerSecond = reader.ReadInt32();
61 blockAlign = reader.ReadInt16();
62 bitsPerSample = reader.ReadInt16();
63
64 if (chunkSize > 16)
65 extraData = reader.ReadBytes(reader.ReadInt16());
66 else
67 extraData = new byte[0];
68 }
69
70 private void ReadDataChunk(BinaryReader reader, int chunkSize)
71 {
72 soundData = reader.ReadBytes(chunkSize);
73 }
74
75 public WavFormat Format => format;
76 public int ChannelCount => channelCount;
77 public int SampleRate => sampleRate;
78 public int AverageBytesPerSecond => averageBytesPerSecond;
79 public int BlockAlign => blockAlign;
80 public int BitsPerSample => bitsPerSample;
81 public byte[] ExtraData => extraData;
82 public byte[] SoundData => soundData;
83 }
84}
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