1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 |
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5 | namespace Oni.Sound
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6 | {
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7 | internal class WavFile
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8 | {
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9 | #region Private data
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10 | private const int fcc_RIFF = 0x46464952;
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11 | private const int fcc_WAVE = 0x45564157;
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12 | private const int fcc_fmt = 0x20746d66;
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13 | private const int fcc_data = 0x61746164;
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14 |
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15 | private WavFormat format;
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16 | private int channelCount;
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17 | private int sampleRate;
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18 | private int averageBytesPerSecond;
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19 | private int blockAlign;
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20 | private int bitsPerSample;
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21 | private byte[] extraData;
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22 | private byte[] soundData;
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23 | #endregion
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24 |
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25 | public static WavFile FromFile(string filePath)
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26 | {
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27 | using (var reader = new BinaryReader(filePath))
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28 | {
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29 | if (reader.ReadInt32() != fcc_RIFF)
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30 | throw new InvalidDataException("Not a WAV file");
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31 |
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32 | int size = reader.ReadInt32();
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33 |
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34 | if (reader.ReadInt32() != fcc_WAVE)
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35 | throw new InvalidDataException("Not a WAV file");
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36 |
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37 | var header = new WavFile();
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38 |
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39 | for (int chunkType, chunkSize, chunkStart; reader.Position < size; reader.Position = chunkStart + chunkSize)
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40 | {
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41 | chunkType = reader.ReadInt32();
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42 | chunkSize = reader.ReadInt32();
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43 | chunkStart = reader.Position;
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44 |
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45 | if (chunkType == fcc_fmt)
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46 | header.ReadFormatChunk(reader, chunkSize);
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47 | else if (chunkType == fcc_data)
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48 | header.ReadDataChunk(reader, chunkSize);
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49 | }
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50 |
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51 | return header;
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52 | }
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53 | }
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54 |
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55 | private void ReadFormatChunk(BinaryReader reader, int chunkSize)
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56 | {
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57 | format = (WavFormat)reader.ReadInt16();
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58 | channelCount = reader.ReadInt16();
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59 | sampleRate = reader.ReadInt32();
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60 | averageBytesPerSecond = reader.ReadInt32();
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61 | blockAlign = reader.ReadInt16();
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62 | bitsPerSample = reader.ReadInt16();
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63 |
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64 | if (chunkSize > 16)
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65 | extraData = reader.ReadBytes(reader.ReadInt16());
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66 | else
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67 | extraData = new byte[0];
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68 | }
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69 |
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70 | private void ReadDataChunk(BinaryReader reader, int chunkSize)
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71 | {
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72 | soundData = reader.ReadBytes(chunkSize);
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73 | }
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74 |
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75 | public WavFormat Format => format;
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76 | public int ChannelCount => channelCount;
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77 | public int SampleRate => sampleRate;
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78 | public int AverageBytesPerSecond => averageBytesPerSecond;
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79 | public int BlockAlign => blockAlign;
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80 | public int BitsPerSample => bitsPerSample;
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81 | public byte[] ExtraData => extraData;
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82 | public byte[] SoundData => soundData;
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83 | }
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84 | }
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