Last change
on this file since 1188 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
990 bytes
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[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using Oni.Motoko;
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| 4 |
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| 5 | namespace Oni.Totoro
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| 6 | {
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| 7 | internal class BodyNode
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| 8 | {
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| 9 | public static readonly string[] Names =
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| 10 | {
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| 11 | "pelvis",
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| 12 | "left_thigh",
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| 13 | "left_calf",
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| 14 | "left_foot",
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| 15 | "right_thigh",
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| 16 | "right_calf",
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| 17 | "right_foot",
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| 18 | "mid",
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| 19 | "chest",
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| 20 | "neck",
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| 21 | "head",
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| 22 | "left_shoulder",
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| 23 | "left_biceps",
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| 24 | "left_wrist",
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| 25 | "left_handfist",
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| 26 | "right_shoulder",
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| 27 | "right_biceps",
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| 28 | "right_wrist",
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| 29 | "right_handfist",
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| 30 | };
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| 31 |
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| 32 | public string Name;
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| 33 | public int Index;
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| 34 |
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| 35 | public BodyNode Parent;
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| 36 | public readonly List<BodyNode> Nodes = new List<BodyNode>();
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| 37 | public Vector3 Translation;
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| 38 | public Geometry Geometry;
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| 39 |
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| 40 | public Dae.Node DaeNode;
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| 41 | }
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| 42 | }
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