Changeset 371 for AE


Ignore:
Timestamp:
Jun 21, 2009, 3:50:24 AM (15 years ago)
Author:
iritscen
Message:

Re-fixing Credits, lose changes again AND DIE _.
Updating to-do list in main_window.cpp.

Location:
AE/Installer/trunk/source
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • AE/Installer/trunk/source/about_window.cpp

    r327 r371  
    126126    itemPanel3->SetSizer(itemBoxSizer4);
    127127       
    128     wxStaticText* itemStaticText5 = new wxStaticText( itemPanel3, wxID_STATIC, _("Mod Installer v1.0\nby Gumby and Iritscen\n\nAE credited to:\nNeo - Making Onisplit, documenting Oni, and lots of technical support\ngeyser -  Original creator\nIritscen - Installer and making things work on the Mac\nGumby - Not much :)\nLoser - All his Animation work\nEdT - BGI troops\nSFeLi - Original Daodan DLL\nRossyMiles - Daodan DLL port to C"), wxDefaultPosition, wxDefaultSize, wxNO_BORDER );
     128    wxStaticText* itemStaticText5 = new wxStaticText( itemPanel3, wxID_STATIC, _("Mod Installer v1.0\nby Gumby and Iritscen\n\nAE credited to:\nEdT: BGI troops, additional weapons\ngeyser: Original creator\nGumby: Not much :)\nLoser: All his animation work\nNeo: Making OniSplit, documenting Oni, and lots of technical support\nONIrules: Additional weapons\nParadox: More documenting of Oni\nRossyMiles: Daodan DLL port to C\nSeventeen Seconds: Additional weapons\nSFeLi: Original Daodan DLL\nssg: Documenting Oni"), wxDefaultPosition, wxDefaultSize, wxNO_BORDER );
    129129    itemBoxSizer4->Add(itemStaticText5, 0, wxALIGN_LEFT|wxALL, 5);
    130130       
  • AE/Installer/trunk/source/main_window.cpp

    r362 r371  
    44*/
    55
    6 // To-do: -
     6// To-do: - Load credits from text resource file
     7//                - Version number in credits should be universalized
    78//                - Institute lots of checks into file-handling
    8 //                - Clear mod info fields when mod is de-selected ???
     9//                - Clear mod info fields when mod is de-selected
    910
    1011#define DEBUG
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