- Timestamp:
- Jul 7, 2009, 2:48:37 PM (15 years ago)
- File:
-
- 1 edited
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AE/Installer/trunk/source/main_window.cpp
r403 r409 1147 1147 #endif 1148 1148 1149 if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {1149 /*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) { 1150 1150 strImportOption = "-import:sep"; 1151 1151 splitInstances = NOT_SPLIT; … … 1154 1154 strImportOption = "-import:nosep"; 1155 1155 splitInstances = SPLIT; 1156 } 1156 }*/ 1157 1158 #ifndef WIN32 1159 strImportOption = "-import:sep"; 1160 splitInstances = NOT_SPLIT; 1161 #else 1162 strImportOption = "-import:nosep"; 1163 splitInstances = SPLIT; 1164 #endif 1157 1165 1158 1166 globalPackages = getPackages();
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