- Timestamp:
- May 23, 2010, 12:54:36 AM (15 years ago)
- File:
-
- 1 edited
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AE/packages/VanillaBSL/IGMD/manplant/manplant_cutscene.bsl
r407 r529 13 13 { 14 14 fade_out 0 0 0 0 15 cm_interpolate Camout01 015 #cm_interpolate Camout01 0 16 16 env_show 561 0 17 17 sleep f14 … … 19 19 sleep f30 20 20 #Outside shot of cops walking in 21 ai2_spawn Recep22 21 ai2_spawn partner_cop_1 23 22 ai2_spawn partner_cop_2 23 ai2_spawn Recep 24 ai2_takecontrol 1 25 26 chr_envanim Recep IntroSecBox01 norotation 27 chr_animate Recep SECRETsit_prehello 300 28 chr_envanim Recep IntroSecBox01 norotation 29 30 sleep f2 31 chr_focus 3 32 cm_distance = 300 33 cm_orbit 0.07 720 34 24 35 playback 0 IntroKonoko01 25 36 playback partner_cop_1 IntroCop01 26 37 playback partner_cop_2 IntroCop02 27 38 #cm_interpolate Camout01 0 28 39 40 29 41 sound_music_start mus_ambgrv1b 0.90 30 42 #music_script_start(); … … 78 90 sound_dialog_play c01_04_04receptionist 79 91 sleep f90 92 #Restore original values after cutscene 93 chr_focus 0 94 ai2_takecontrol 0 95 cm_distance=33 80 96 #Receptionis hits alarm 81 97 cm_anim both IntroCamAlarm
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