Ignore:
Timestamp:
Mar 7, 2013, 6:26:13 PM (12 years ago)
Author:
alloc
Message:

Daodan: Lots of cleanups (mostly unnecessary includes removed, empty files deleted, case of filenames corrected)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • Daodan/src/Daodan_Character.c

    r677 r692  
    22#include "Daodan_Character.h"
    33#include "Oni_Character.h"
    4 #include "BFW_Utility.h"
    54#include "Oni.h"
    65
     
    2827                        }
    2928        }
    30 return -1;                                                                                                      //not found :(
     29        return -1;                                                                                                      //not found :(
    3130}
    32 /*
    33 OniRectangle TestRect;
    34 void CHARTest()
    35 {
    36        
    37         CharacterObject* TestCHAR = malloc(sizeof(CharacterObject));
    38         memset(TestCHAR, 0, sizeof(CharacterObject));
    39        
    40         int type = 0x43484152;
    41         TestCHAR->Header.Type = type;
    42         memcpy(TestCHAR->OSD.Name, "Gumby", 6);
    43         memcpy(TestCHAR->OSD.Class, "striker_easy_1", 15);
    44         memcpy(TestCHAR->OSD.ScriptSpawn, "dmsg", 20); 
    45         //TestCHAR->OSD.Options = chr_unkillable;
    46         TestCHAR->OSD.TeamID = team_syndicate;
    47         //int* ptr = 0x005ECE70;
    48         TestRect.Top = 10;
    49         TestRect.Left = 10;
    50         TestRect.Right = 100;
    51         TestRect.Bottom = 100;
    52        
    53         char str[5] = "hi";
    54         str[2] = '\0';
    55         AUrMessageBox(0, "%8x", &TestRect);
    56         int16_t a = TSrContext_DrawText(TestContext, str, 0xFF, &TestRect, &TestRect);
    57         //ONrGameState_NewCharacter(TestCHAR, NULL, NULL, NULL);
    58         return;
    59 }
    60 */
     31
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