Ignore:
Timestamp:
Jul 26, 2013, 12:42:31 PM (11 years ago)
Author:
alloc
Message:

Daodan 3.4:

  • Fixes #66 by only allowing landscape resolutions
  • Fixes #64, adds patch "showalllasersights" defaulting to false
  • Fixes #67, also printing Daodan version
File:
1 edited

Legend:

Unmodified
Added
Removed
  • Daodan/src/Oni_Symbols.h

    r882 r893  
    8282#define OBJgTriggerVolume_Visible       (*((bool*)0x005ec6c4))
    8383
     84//#define OBJgFlag_DrawFlags    (*((void*)0x005ec624))
     85//#define OBJgFlag_ViewPrefix   (*((void*)0x005ec650))
     86//#define OBJgFlag_DrawNameDistance     (*((void*)0x005ec634))
    8487
    8588// Method signature for script (BSL) functions
     
    206209
    207210DefFunc(int, OBJrObjectType_EnumerateObjects, ONICALL, (int inObjectType, OBJtEnumCallback_Object inEnumCallback, int inUserData), 0x004D0080);
     211//DefFunc(void, OBJrTriggerVolume_IntersectsCharacter, ONICALL, (), 0x004cc680);
    208212
    209213DefFunc(void, OBJrDoor_Open, ONICALL, (DoorObject *inObject, Character *inCharacter), 0x004C26C0);
     
    215219DefFunc(void, ONiDrawWeaponSight, ONICALL, (Character* Char), 0x004E1900);
    216220DefFunc(void, AI2rDisplayDebuggingInfo, ONICALL, (Character* Char), 0x0048C5F0);
    217 DefFunc(uint32_t, M3rTextureMap_New, ONICALL, (short width, short height, int type, int allocated, int flags, char* name, void** output), 0x041EB00);
     221DefFunc(uint32_t, M3rTextureMap_New, ONICALL, (short width, short height, int type, int allocated, int flags, char* name, void** output), 0x0041EB00);
     222/*
     223DefFunc(void, M3rGeom_Line_Light, ONICALL, (), 0x0041f440);
     224DefFunc(void, M3rMatrixStack_Push, ONICALL, (), 0x0041baa0);
     225DefFunc(void, M3rMatrixStack_Get, ONICALL, (), 0x0041bb20);
     226DefFunc(void, M3rMatrixStack_Pop, ONICALL, (), 0x0041bb30);
     227DefFunc(void, M3rMatrixStack_Identity, ONICALL, (), 0x0041bba0);
     228DefFunc(void, M3rMatrixStack_Rotate, ONICALL, (), 0x0041bbe0);
     229DefFunc(void, M3rMatrixStack_UniformScale, ONICALL, (), 0x0041bc20);
     230DefFunc(void, M3rMatrixStack_Translate, ONICALL, (), 0x0041bc40);
     231DefFunc(void, M3rMatrixStack_Multiply, ONICALL, (), 0x0041bc70);
     232DefFunc(void, M3rGeom_State_Commit, ONICALL, (), 0x0041e870);
     233
     234DefFunc(void, MUrPoint_Distance, ONICALL, (), 0x00433270);
     235*/
    218236
    219237// Make a dialog element (in)visible and change its position
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