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Ticket Resolution Summary Owner Reporter
#128 fixed AEIU v1.3 fails with Mac launch script Alloc Iritscen
Description In testing the Mac Setup app with the new AEIU, I found that it fails where the previous .jar succeeded. In the process of investigating this, I discovered a couple interesting things:
- I don't seem to have ever updated the AEIU in my previous Mac Setup releases. All Setup apps from v1.0 to v1.2.0 (last version) have contained the same AEInstaller2Updater.jar. I don't know which version it is, but I can only assume it's v1.0. So I don't know if the problem described below is new to v1.3, or if it might have been introduced in v1.1 or v1.2.
- In trying to see exactly what could have changed, I noticed that the source on our svn does not seem to be up-to-date; MainWin.java still says "AEI2 updater version 1.2". I can only assume that you have newer source on your HD since I am seeing "AEI2 updater version 1.3" in the log when the AEIU runs.

Okay, on to the problem. I'd better describe the Mac installation process in steps:
1. The user double-clicks on Anniversary Edition Setup.app. It creates the AE/ folder in the Oni installation, copies AEInstaller2Updater.jar and Run AE Installer.app to it, and then runs Run AE Installer.
2. Run AE Installer is basically a script that uses a Unix command to launch either the AEI or, if it is not present, the AEIU. In this case, it launches the AEIU.
3. The AEIU opens, displays the progress dialog, and then the progress bar immediately reaches 100%. Clicking the "Launch AEI" button does nothing, and the AEIU quits a moment later. There is no log file produced.

A little fiddling around revealed that:
- The working directory when the launch script runs the AEIU appears to be "/". This path is locked by default in macOS, causing the AEIU to fail to create either its log file or the bin/ directory. See error message below.
- Clicking directly on the .jar after the Setup app places it in AE/AEInstaller/ will work and install the AEI, but the user won't probably know he should do that. Either I need to alter the Mac installation progress or we need to figure out why the AEIU no longer works with the previous launch command.

So here is the command and its result when run directly in Terminal. Note that this is a recreation on the CLI of what my launch script is doing. The following command works flawlessly with AEIU v1.0:

{{{
$ export PATH=/Library/Frameworks/Mono.framework/Versions/Current/bin:${PATH};export LC_CTYPE="UTF-8";/Library/Internet\ Plug-Ins/JavaAppletPlugin.plugin/Contents/Home/bin/java -jar "/Games/Oni/AE/AEInstaller/AEInstaller2Updater.jar"
}}}

Here is the result with AEIU v1.3:

{{{
java.io.FileNotFoundException: updater_output.log (Permission denied)
at java.io.FileOutputStream.open0(Native Method)
at java.io.FileOutputStream.open(FileOutputStream.java:270)
at java.io.FileOutputStream.<init>(FileOutputStream.java:213)
at java.io.FileOutputStream.<init>(FileOutputStream.java:162)
at net.oni2.aeinstaller.updater.AEInstaller2Updater.main(AEInstaller2Updater.java:37)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
AEI2 updater version 1.3
Waiting for AEI to close
Updating
Error while getting information of working copy for the location 'http://svn.aei.oni2.net': svn: E155007: '/bin' is not a working copy
org.tmatesoft.svn.core.SVNException: svn: E155007: '/bin' is not a working copy
at org.tmatesoft.svn.core.internal.wc.SVNErrorManager.error(SVNErrorManager.java:64)
at org.tmatesoft.svn.core.internal.wc.SVNErrorManager.error(SVNErrorManager.java:51)
at org.tmatesoft.svn.core.internal.wc17.db.SVNWCDb.parseDir(SVNWCDb.java:1491)
at org.tmatesoft.svn.core.internal.wc17.db.SVNWCDb.parseDir(SVNWCDb.java:1381)
at org.tmatesoft.svn.core.internal.wc17.db.SVNWCDb.opReadTreeConflict(SVNWCDb.java:1935)
at org.tmatesoft.svn.core.internal.wc2.ng.SvnNgGetInfo.run(SvnNgGetInfo.java:71)
at org.tmatesoft.svn.core.internal.wc2.ng.SvnNgGetInfo.run(SvnNgGetInfo.java:50)
at org.tmatesoft.svn.core.internal.wc2.ng.SvnNgOperationRunner.run(SvnNgOperationRunner.java:20)
at org.tmatesoft.svn.core.internal.wc2.SvnOperationRunner.run(SvnOperationRunner.java:20)
at org.tmatesoft.svn.core.wc2.SvnOperationFactory.run(SvnOperationFactory.java:1235)
at org.tmatesoft.svn.core.wc2.SvnOperation.run(SvnOperation.java:291)
at org.tmatesoft.svn.core.wc.SVNWCClient.doInfo(SVNWCClient.java:2423)
at net.oni2.svnaccess.SVN.pathIsWCof(SVN.java:206)
at net.oni2.svnaccess.SVN.checkSVN(SVN.java:140)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:146)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:1)
at javax.swing.SwingWorker$1.call(SwingWorker.java:295)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at javax.swing.SwingWorker.run(SwingWorker.java:334)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
java.lang.Exception: Destination path exists but is not a Working Copy of the SVN
at net.oni2.svnaccess.SVN.checkSVN(SVN.java:143)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:146)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:1)
at javax.swing.SwingWorker$1.call(SwingWorker.java:295)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at javax.swing.SwingWorker.run(SwingWorker.java:334)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
Closing AEI updater
}}}

Sorry for the long ticket. I guess the tl;dr is: '''Why does the AEIU now get confused and try to run from '/' with this launch command?'''
#18 fixed Add "clear filter" button and "show Installed" radio button Alloc Samer
Description if possible have a small ''x'' button in the filter field to clear it after searching as it keeps applying the filter till user manually deletes what he typed in it.


If possible have an option to only show installed mods near the All, Online, Downloaded options
#131 fixed Add -noanim option to ONCC extraction s10k s10k
Description EdT - When I extract an ONCC, the character is in the wrapped form
all body parts set to 0
However, in OniSplit there is the option of " -noanim " this exports the character in a standing pose

like so
Can you update Vago so it can export ONCC in standing pose
s10k - Today at 5:05 PM
the command to export ONCC
is -extract:dae?
EdT - Today at 5:06 PM
yes
s10k - Today at 5:08 PM
http://oni.bungie.org/forum/viewtopic.php?id=2385&p=3
interesting seems it did support that feature in the past
I will look into it

EdT - For Vago, maybe you can offer the option as "standing pose" instead of saying "noanim" since that term is explained differently on the thread you linked earlier.
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