Opened 9 years ago
Closed 7 years ago
#112 closed defect (fixed)
Do not list core mods as tools
Reported by: | Iritscen | Owned by: | Christian |
---|---|---|---|
Priority: | trivial | Component: | AEI2 |
Keywords: | Cc: |
Description
I thought this had been reported before, or even fixed, but maybe my memory is faulty. Currently, the AEI prints the core mod packages twice at the top of Installation.log:
AEI2 version: .26 Installed tools: - OniSplit (AEI) (0.9.95.0) - XmlTools (2.0b) - XmlToolsDependencies (1.2) - AE Read-Me (2015-03) - Oni game app (Mac OS X, Intel) (1.2.1) (! LOCALLY MODIFIED !) - Menu Fixes (AE) (1.1) - Globalization Fixes for Characters (1.2) - Custom Character Variants (1.1) - Airport Vehicle Fix (1.0) - Bomber Fix (1.0) - Widescreen Fixes (1.11) - Unlock All Moves (1.3) - Vanilla BSL (1.1) - Missing Sounds (1.0) Installing mods: - Menu Fixes (AE) (1.1) - Globalization Fixes for Characters (1.2) - Custom Character Variants (1.1) - Airport Vehicle Fix (1.0) - Bomber Fix (1.0) - Widescreen Fixes (1.11) - Unlock All Moves (1.3) - Vanilla BSL (1.1) - Missing Sounds (1.0) - Smart Barabas (1.2)
It helps readability if we can remove those core mods from under "Installed tools", but I'd like to suggest going a little further and breaking the installed packages into three groups, "Installed tools", "Core mods", and "Optional [or "Selected"] mods" so that we can quickly see just what the user has selected for installation.
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