Timeline
Sep 20, 2013:
- 4:12 PM Ticket #11 (Avoid problems with mod and patch overload) updated by
- No need to do hundreds of tests, let others do them for you! I would …
- 3:57 PM WikiStart edited by
- wording (diff)
- 2:46 PM Ticket #11 (Avoid problems with mod and patch overload) updated by
- Well then ... Give me a list and I'll try to implement it ;P I …
- 1:52 PM Ticket #11 (Avoid problems with mod and patch overload) updated by
- Well, that would be better than nothing, but I was hoping to build a …
Sep 19, 2013:
- 10:26 AM Ticket #11 (Avoid problems with mod and patch overload) updated by
- What would you suggest? Just put an arbitrarily chosen limit on the …
- 10:24 AM Ticket #27 (Raise Oni's particle class limit to 2048) closed by
- wontfix: Will not be done unless someone with god like reverse engineering …
Sep 5, 2013:
- 10:44 PM Ticket #27 (Raise Oni's particle class limit to 2048) updated by
- since there's current discussion about "limits" ... I hope this isn't …
- 4:00 PM Ticket #11 (Avoid problems with mod and patch overload) updated by
- http://oni.bungie.org/community/forum/viewtopic.php?pid=47032#p47032 …
- 10:59 AM Ticket #68 (Number of polygons that can be rendered simultaneously should be increased) closed by
- wontfix: Probably EdT already told you this won't happen anytime soon as this …
Aug 29, 2013:
- 6:44 PM Ticket #68 (Number of polygons that can be rendered simultaneously should be increased) created by
- Currently the camera can look at 8192 (213) env polygons. That …
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