Timeline
Apr 2, 2014:
- 7:54 PM Ticket #78 (Run Oni buttons bypass launch_args.txt in Intel Mac build) updated by
- Yes, it's just a space-separated line of arguments. I think there's a …
- 6:21 PM Ticket #78 (Run Oni buttons bypass launch_args.txt in Intel Mac build) updated by
- What's the format of the LA-file? Just a single line containing the …
- 6:19 PM Ticket #78 (Run Oni buttons bypass launch_args.txt in Intel Mac build) updated by
- I was thinking of suggesting that (it was my 3rd most complicated idea …
- 3:17 PM Ticket #78 (Run Oni buttons bypass launch_args.txt in Intel Mac build) updated by
- Why not simply always pass the params from launch-args, -noswitch …
- 2:53 PM Ticket #78 (Run Oni buttons bypass launch_args.txt in Intel Mac build) created by
- When Feral added launch_args.txt to the Intel Oni build that most Mac …
- 1:51 PM Ticket #74 (Allow for "Patches" as section name) updated by
- I would suggest you can take this opportunity to reorganize the way …
- 2:53 AM Changeset [991] by
- Daodan: Removed old files
- 2:48 AM Tickets #77,76 batch updated by
- fixed: In 990: […]
- 2:48 AM Changeset [990] by
- Daodan 3.7: - Fix #77 - Fix #76
Mar 29, 2014:
- 6:46 PM Ticket #77 (Detours in data segment make Oni crash with security tools) created by
- As some security tools prohibit execution of code within pages that …
- 5:32 PM Ticket #76 (Proxy Bink functions) created by
- Currently if realbink.dll is not found the game won't launch. It …
Mar 29, 2014:
- 11:56 PM Ticket #73 (Include daodan.ini in AEI support requests) closed by
- fixed: In 989: […]
- 11:56 PM Changeset [989] by
- AEI 2.18: - Fix #73
- 11:26 PM Changeset [988] by
- AEI: Minor code changes
- 11:07 PM Ticket #75 (Rewrite config engine) created by
- - Allow for simpler creation of patch-switches - Add description …
- 11:05 PM Ticket #74 (Allow for "Patches" as section name) created by
- Currently the patches section is called "Patch" (sing.) while options …
- 10:42 PM Ticket #73 (Include daodan.ini in AEI support requests) created by
- (Win/file existing only of course)
- 10:41 PM Ticket #72 (Allow blanks in daodan.ini) created by
- Currently Daodan is not able to parse ini-lines like: …
Mar 21, 2014:
- 1:03 PM Ticket #30 (Camera drift bug) updated by
-
Priority changed
Mar 19, 2014:
- 1:44 PM Changeset [987] by
- Daodan: Made symbols const
Mar 18, 2014:
- 9:57 PM WikiStart edited by
- prepend is barely a word, let's use precede (diff)
- 2:39 PM WikiStart edited by
- moving image to top of page (diff)
- 2:38 PM WikiStart edited by
- margin for image (diff)
- 1:47 PM WikiStart edited by
- using bug image as margin for text instead of leaving a big white … (diff)
- 1:37 PM WikiStart edited by
- removing test image (diff)
- 1:24 PM WikiStart edited by
- testing image embedding (diff)
- 2:28 AM Ticket #30 (Camera drift bug) updated by
- Just an addendum to that report, since I've learned more about Dev …
- 1:49 AM Ticket #63 (AE Self updater does not close and launch AEI) updated by
- If that happens again: Please send me the updater-output.txt (unless …
- 1:47 AM Ticket #2 (Outro is only playing audio) closed by
- invalid: Should already be fixed by the earlier changes to window/fullscreen …
- 1:30 AM Changeset [986] by
- Daodan: Console area fixes
Mar 17, 2014:
- 12:43 PM Ticket #20 (Developer console text is hidden at 1080p) updated by
- Yup working now thanks. Nice to see trigger volumes working too!
- 3:51 AM Ticket #1 (Pause dialog not closing on Linux/Wine) closed by
- invalid: Adding directinput=false to the daodan.ini's patch section eliminates …
- 3:08 AM Changeset [985] by
- Daodan: Added show_triggervolumes
- 1:52 AM Ticket #20 (Developer console text is hidden at 1080p) updated by
- True, Iritscen will upload a fixed version later ;)
- 12:35 AM Changeset [984] by
- Daodan: TV code
- 12:20 AM Ticket #20 (Developer console text is hidden at 1080p) updated by
- Seems it is not working here. I have added: highres_console=true to …
Mar 16, 2014:
- 9:06 PM Ticket #20 (Developer console text is hidden at 1080p) closed by
- fixed: In 983: […]
- 9:06 PM Changeset [983] by
- Daodan: - Fix #20
- 12:50 PM Changeset [982] by
- Deleting knockdown and blownup files that are now on the Depot as …
Mar 15, 2014:
Mar 13, 2014:
- 2:19 PM Ticket #71 (Wrong element name can cause segmentation fault) created by
- For instance: @ADD_INSIDE_NODES ElementName "Animations" for a …
- 12:11 AM Changeset [981] by
- Removing files that are now part of 53000 Disarm Revamp on the Depot.
Mar 6, 2014:
- 5:40 PM Changeset [980] by
- XmlTools Singleton implementation
Mar 4, 2014:
- 5:25 PM Changeset [979] by
- Removing 22000NewCharacters, as it was placed on Depot a while ago as …
- 5:16 PM Changeset [978] by
- Removing old glass mod from 2010 AE; removing various vanilla files …
- 5:10 PM Changeset [977] by
- Removing 31000GlassBreakingMoves, as it is now on Depot.
- 5:53 AM Changeset [976] by
- Disabling test echo msgs. Mod to be released tomorrow.
- 1:47 AM WikiStart edited by
- old RSS URLs didn't seem to work properly anymore (diff)
- 1:32 AM WikiStart edited by
- this page really needs manual linebreaks to be comfortable reading (diff)
Mar 3, 2014:
- 4:56 AM Changeset [975] by
- Fixing hierarchy for package. Why do I always mess this up.
- 4:54 AM Changeset [974] by
- Testing conflict resolution.
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