source: AE/Installer/trunk/source/main_window.cpp@ 466

Last change on this file since 466 was 462, checked in by gumby, 15 years ago

Fixed buggy BSL stuff

  • Property svn:executable set to *
File size: 60.8 KB
RevLine 
[394]1#ifndef NTDDI_VERSION
2#define NTDDI_VERSION NTDDI_WIN7
3#endif
4#ifdef WIN32
5 #include <windows.h>
6#include <shobjidl.h>
7HWND Handle;
8
9ITaskbarList *pTaskbarList;
10ITaskbarList3 *pTaskbarList3;
11#endif
12
[328]13/*
[379]14 AE/Mod Installer
15 by Gumby and Iritscen
[355]16*/
[328]17
[371]18// To-do: - Load credits from text resource file
[353]19// - Institute lots of checks into file-handling
[371]20// - Clear mod info fields when mod is de-selected
[353]21
[328]22#define DEBUG
23#include <stdio.h>
24//#include <conio.h>
25//#include <process.h>
26#include <string>
27#include <iostream>
28#include <cctype>
29#include <vector>
30#include <fstream>
31#include <errno.h>
32#include <sstream>
33
34#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
[355]35#include "boost/lexical_cast.hpp" //int -> string
[461]36#include "boost/algorithm/string.hpp"
[328]37#include "installer.h"
38
39#ifdef WIN32
40#include <windows.h>
41#else // assume we're on Mac
42#include <stdlib.h>
43#include <dirent.h>
44#endif
45
[436]46
[328]47const bool SPLIT = 1;
48const bool NOT_SPLIT = 0;
49bool splitInstances = SPLIT;
[357]50bool busy = 0;
[328]51#ifdef WIN32
52const string strOniSplit = "Onisplit.exe";
53string strImportOption = "-import:nosep";
54const char* strClsCmd = "cls";
55const char* strPauseCmd = "PAUSE";
56#else // set up Mac equivalents since we're in Mac OS
57const string strOniSplit = "mono Onisplit.exe";
58string strImportOption = "-import:sep";
59const char* strClsCmd = "clear";
60const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\"";
[353]61void Sleep(int ms) { sleep( ms / 1000 ); }
[328]62#endif
63
64using namespace boost::filesystem;
65using namespace std;
66
67
[461]68vector<string> globalInstalledMods;
69vector<ModPackage> globalPackages;
[328]70
71
[355]72#include "boost/date_time/gregorian/gregorian.hpp"
73#include "boost/date_time/date_parsing.hpp"
74#include "boost/date_time/posix_time/posix_time.hpp"
[328]75
[392]76string escapePath(string input) {
77
78 string output;
79 string escape_me = "& ;()|<>\"'\\#*?$";
[461]80 for(unsigned int i = 0; i < input.size(); i++) {
81 for(unsigned int j = 0; j < escape_me.size(); j++) if (input[i] == escape_me[j]) output += '\\';
[392]82 output += input[i];
83 }
84 return output;
85}
86
[355]87int globalizeData(void)
[328]88{
[357]89 busy = 1;
90 using boost::lexical_cast;
91 using boost::bad_lexical_cast;
92 // using namespace boost::posix_time;
[355]93 using namespace boost::gregorian;
94 using namespace boost::posix_time;
95 ptime start_time(second_clock::local_time());
[328]96
[355]97 setStatusArea("Globalizing!");
[328]98 int err = 0;
[355]99 int parts_done = 0;
100 char Step_x_x[300];
101 //char levels[i][5];
102 remove("Globalize.log");
103 ofstream logfile("Globalize.log");
104 logfile << "Globalization started " << to_simple_string(start_time) << endl;
[328]105 try {
[357]106
[355]107 char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; // the levels Oni has...probably should have made a string array. Oops.
108 //const vector<double> ck(cv, &cv[CvSize]);
109 vector<string> levels;
110 for (int f = 0; f < 15; f++) {
111 levels.push_back(levels_cstr[f]);
112 }
[328]113 char choice = 0;
[355]114
[328]115 //SetCurrentDirectory("C:/Program Files/Oni/edition/install");
[355]116 ///char levels[i][3];
[328]117 path Characters = "../GameDataFolder/level0_Characters";
118 path Particles = "../GameDataFolder/level0_Particles";
119 path Archive = "../GameDataFolder/Archive";
120 path Textures = "../GameDataFolder/level0_Textures";
121 path Sounds = "../GameDataFolder/level0_Sounds";
122 path Animations = "../GameDataFolder/level0_Animations";
123 path TRAC = Animations / "level0_TRAC";
124 path TRAM = Animations / "level0_TRAM";
[357]125
[355]126 vector<path> GDFPaths;
[410]127 //GDFPaths.push_back(Characters);
[355]128 GDFPaths.push_back(Particles);
129 GDFPaths.push_back(Textures);
130 GDFPaths.push_back(Sounds);
131 GDFPaths.push_back(TRAC);
132 GDFPaths.push_back(TRAM);
[357]133
134
[400]135 path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
136 path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
137 path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
138 path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
139 path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
140 path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
141 path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
[355]142
143 vector<path> VanillaPaths;
[357]144
[410]145 //VanillaPaths.push_back(VanillaCharacters);
[355]146 VanillaPaths.push_back(VanillaParticles);
147 VanillaPaths.push_back(VanillaTextures);
148 VanillaPaths.push_back(VanillaSounds);
149 VanillaPaths.push_back(VanillaTRAC);
150 VanillaPaths.push_back(VanillaTRAM);
[357]151
[328]152 /*
[355]153 if (exists("../GameDataFolder/"))
154 {
155 //cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)"
156 // << "\n1. Re-globalize"
157 // << "\n2. Return to main menu\n";
158 //choice = cin.get();
159 cin.ignore(128, '\n');
160 if (choice == '1')
161 remove_all("../GameDataFolder"); // remove AE GDF
162 if (choice == '2')
163 return 0;
164 }
165 */
166 setStatusArea("Removing old GameDataFolder...\n");
167 logfile << "Removing old GameDataFolder...\n";
168 remove_all( "../GameDataFolder/" );
169 setStatusArea("Creating needed directories...");
170 logfile << "Creating needed directories...\n";
[328]171 create_directory( "../GameDataFolder/" );
[357]172
[328]173 create_directory( "packages" );
[357]174
[400]175 if (exists("VanillaDats")) remove_all("VanillaDats");
176 create_directory( "VanillaDats" );
177 create_directory( "VanillaDats/level0_Final/" );
[355]178 //blah blah finish this.
[400]179 //logfile << "VanillaDats/level0_Final/ created";
[328]180 create_directory( Characters );
181 create_directory( Particles );
182 create_directory( Archive );
183 create_directory( Textures );
184 create_directory( Sounds );
185 create_directory( Animations );
186 create_directory( TRAC );
187 create_directory( TRAM );
[355]188 int num_levels = 0;
189 for(int i = 1; i < 15; i++)
190 {
[357]191 if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
[355]192 num_levels++;
193
194 }
195 }
196 logfile << "Exporting and moving...\n\n";
197 int total_steps = 8 + 2 * num_levels;
[328]198 for(int i = 0; i < 15; i++)
199 {
[357]200
[355]201 //printf(levels[i],"%d",levels[i]); // int to char array
[357]202
[355]203 if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
204 logfile << "level" << levels[i] << "_Final\n";
205 logfile << "\tExporting level" << levels[i] << "_Final.dat\n";
206 //printf(Step_x_x,"Step %d/%d: exporting level%d_final.dat", parts_done + 1,, levels[i]); setStatusArea((string)Step_x_x);
207 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat");
208 create_directory( "../GameDataFolder/level" + levels[i] + "_Final" );
[357]209 // setStatusArea(strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat");
[355]210 system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str());
[400]211 create_directory( "VanillaDats/level" + levels[i] + "_Final" );
212 create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" );
[355]213
214 directory_iterator end_iter;
215 for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr )
[328]216 {
[355]217 //cout << dir_itr->path().filename();
218 if ( is_regular_file( dir_itr->status() ) )
219 {
220 if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
221 dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
222 ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
223 dir_itr->path().filename().substr(0,4) == "TXMB" ||
224 dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
225 dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
226 ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
227 {
228 cout <<dir_itr->path().filename() << "\n";
229 create_directory( dir_itr->path().parent_path() / "NoGlobal");
230 if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
231 dir_itr->filename());
232 else remove(dir_itr->path());
233 }
234 else if (dir_itr->path().filename().substr(0,4) == "TRAC"
[410]235 ) {
[355]236 cout <<dir_itr->path().filename() << "\n";
237 if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
238 else remove(dir_itr->path());
239 }
240 else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
241 cout <<dir_itr->path().filename() << "\n";
242 if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
243 else remove(dir_itr->path());
244 }
245 else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
246 dir_itr->path().filename().substr(0,4) == "TXMP") {
247 cout <<dir_itr->path().filename() << "\n";\
248 create_directory( dir_itr->path().parent_path() / "TexFix");
249 if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
250 //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename());
251 }
252 else if (dir_itr->path().filename().substr(0,4) == "ONCC"
253 || dir_itr->path().filename().substr(0,4) == "TRBS"
254 || dir_itr->path().filename().substr(0,4) == "ONCV"
[410]255 || dir_itr->path().filename().substr(0,4) == "ONVL"
[355]256 || dir_itr->path().filename().substr(0,4) == "TRMA"
257 || dir_itr->path().filename().substr(0,4) == "TRSC"
258 || dir_itr->path().filename().substr(0,4) == "TRAS") {
259 cout <<dir_itr->path().filename() << "\n";
260 if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
261 else remove(dir_itr->path());
262 }
263 else if (dir_itr->path().filename().substr(0,4) == "OSBD"
264 || dir_itr->path().filename().substr(0,4) == "SNDD") {
265 cout << dir_itr->path().filename() << "\n";
266 if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
267 else remove(dir_itr->path());
268 }
269 else if (dir_itr->path().filename().substr(0,5) == "BINA3"
270 || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
271 || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
272 || dir_itr->path().filename().substr(0,8) == "M3GMelec"
273 || dir_itr->path().filename().substr(0,7) == "M3GMrat"
274 || dir_itr->path().filename().substr(0,7) == "M3GMjet"
275 || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
276 || dir_itr->path().filename() == "M3GMbarab_swave.oni"
277 || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
278 ){
279 cout <<dir_itr->path().filename() << "\n";
280 if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
281 else remove(dir_itr->path());
282 }
283 else if (dir_itr->path().filename().substr(0,4) == "AGDB"
284 || dir_itr->path().filename().substr(0,4) == "TRCM") {
285 cout <<dir_itr->path().filename() << "\n";
[357]286
[355]287 if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
288 else remove(dir_itr->path());
289 }
[390]290 else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding
291 cout <<dir_itr->path().filename() << "\n";
292
[400]293 if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename());
[390]294 else remove(dir_itr->path());
295 }
[410]296
[355]297 if (exists(dir_itr->path())) {
298
299 }
300 else {
[398]301 logfile << "\tMoved file: " << dir_itr->path().filename() << "\n";
[355]302 }
[328]303 }
[355]304
305
[357]306
[328]307 }
[355]308 logfile << "\tCleaning up TXMPs...\n";
309 system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str());
310 parts_done++;
311
312 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
[357]313
[328]314 }
315 }
[355]316 logfile << "Reimporting levels\n";
[328]317 for (int i = 0; i < 15; i++)
318 {
[355]319 logfile << "\tReimporting level" << levels[i] << "_Final.oni\n";
320 //printf(levels[i],"%d",levels[i]);
321 //printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat");
322 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni");
[400]323 logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
[385]324 + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n';
[400]325 string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
[410]326 + levels[i] + "_Final/level" + levels[i] + "_Final.oni");
[385]327 system(sys_str.c_str() );
[355]328 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
[357]329 parts_done++;
[328]330 }
[410]331 //create_directory( VanillaCharacters.parent_path() );
[328]332 create_directory( VanillaParticles.parent_path() );
333 create_directory( VanillaTextures.parent_path() );
334 create_directory( VanillaSounds.parent_path() );
335 create_directory( VanillaAnimations.remove_filename() );
[357]336
[461]337 for(unsigned int j = 0; j < GDFPaths.size(); j++) {
[355]338 logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n";
[358]339 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() );
[355]340 system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str());
341 parts_done++;
342 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
343 }
[410]344 logfile << "\nMoving level0_Characters\n";
345 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" );
346 copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final"));
[357]347 /*
[355]348 printf(Step_x_x,"Step %d/%d: reimporting level0_Characters", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
[328]349 system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str());
[355]350 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Particles", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
[328]351 system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str());
[355]352 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Textures", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
[328]353 system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str());
354 //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str());
[355]355 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAC", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
[328]356 system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str());
[355]357 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Sounds", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
[328]358 system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str());
[355]359 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAM", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
360 system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str());
361 //parts_done++; setStatusArea((string)"Copying level scripts...");setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
362 if (exists("../GameDataFolder/IGMD")) remove_all("../GameDataFolder/IGMD");
[357]363 */
[355]364 create_directory((path)"../GameDataFolder/IGMD");
[359]365 copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
[379]366 setProgressBar( 1000 );
[390]367
[423]368 if(exists("../../persist.dat")) if(!exists("../persist.dat"))
[403]369 copy("../../persist.dat","..");
[423]370 if(exists("../../key_config.txt"))if(!exists("../key_config.txt"))
[403]371 copy("../../key_config.txt","..");
[397]372
[379]373#ifndef WIN32
374 /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file).
[397]375 Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never
376 run Oni before :-p */
377 string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/
378 char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '";
379 strcat(prefsCommand, fullAEpath.c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF)
[379]380 strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters
381 system(prefsCommand);
382
383#endif
384
[390]385
[355]386 setStatusArea((string)"Done! Now select your mod packages and click install.");
[357]387 // while(1) Sleep(-1);
388
[328]389 }
[398]390 catch (exception & ex) {
[355]391 setStatusArea("Warning, handled exception: " + (string)ex.what());
[328]392 }
[357]393
394 ptime end_time(second_clock::local_time());
395 time_period total_time (start_time, end_time);
396 logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
397 //total_time.length().hours();
[355]398 logfile.close();
[357]399 busy = 0;
[328]400 return err;
401}
402
403
404vector<ModPackage> getPackages(void)
405{
406 vector<ModPackage> packages;
407 packages.reserve(65536); // come on, we shouldn't need this much space...right?!
408 fstream file;
409 string filename = "\0";
410 string MODINFO_CFG = "Mod_Info.cfg";
[355]411
[328]412 try
413 {
[461]414 for (directory_iterator dir_itr("./packages"), end_itr; dir_itr != end_itr; ++dir_itr)
[328]415 {
416 file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
417 //cout << filename << "\n";
[355]418
[328]419 if(!file.fail())
420 {
421 //cout << dir_itr->path().string() + MODINFO_CFG;
422 //would prefer to push a pointer to a package, but this will do for now
423 packages.push_back(fileToModPackage(file));
424 }
425 file.close();
426 file.clear();
427 }
[355]428 sort(packages.begin(), packages.end());
[328]429 }
430 catch (const std::exception & ex)
431 {
432 cout << "Warning, something odd happened!\n";
433 }
[355]434
[328]435 return packages;
436}
437
438ModPackage fileToModPackage(fstream &file)
439{
440 /*
[355]441 This converts a file to a ModPackage struct.
442
443 A few notes...
444 "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
445 I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
446 slower than reading a variable.
447 */
[328]448 ModPackage package;
449 string line;
450 static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
451 //I could have done it in reverse (*iter).compare("ModString") or
452 static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
453 static string ModString = "ModString"; //functionably the same.
454 static string HasOnis = "HasOnis";
455 static string HasDeltas = "HasDeltas";
456 static string HasBSL = "HasBSL";
457 static string HasDats = "HasDats";
458 static string IsEngine = "IsEngine";
459 static string Readme = "Readme";
460 static string GlobalNeeded = "GlobalNeeded";
461 static string Category = "Category";
462 static string Creator = "Creator";
463 while (! file.eof() )
464 {
465 getline (file,line);
466 vector<string> tokens;
467 vector<string>::iterator iter;
468 tokenize(line, tokens); //string to vector of "words"
469 if (tokens.capacity() >= 2) { //make sure they are using enough stuff
470 iter = tokens.begin(); //what word we are on, starts at first word
471 /*
[355]472 if (!AEInstallVersion.compare(*iter))
473 If mod is too old, skip this mod.
474 */
[328]475 /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
476 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
477 if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod"
478 //cout << *iter;
479 //cout << " ";
480 package.name += *iter + " ";
481 }
482 }
[355]483
[328]484 }
485 else if (!ModString.compare(*iter)) {
486 iter++; iter++;
487 package.modStringName = *iter;
488 iter++;
489 package.modStringVersion = atoi((*iter).c_str());
490 }
491 else if (!HasOnis.compare(*iter)) {
492 iter++; iter++;
[461]493 if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1;
494 }
495 else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment,
496 iter++; iter++; // using "YFR" would probably set it off. :<
497 if ( boost::iequals(*iter, "Yes")) package.hasBSL = 1;
498 else if ( boost::iequals(*iter, "Addon")) package.hasAddon = 1;
[328]499 }
500 else if (!HasDeltas.compare(*iter)) {
501 iter++; iter++;
502 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
503 }
504 else if (!HasDats.compare(*iter)) {
505 iter++; iter++;
506 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
507 }
508 else if (!IsEngine.compare(*iter)) {
509 iter++; iter++;
510 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
511 }
512 else if (!GlobalNeeded.compare(*iter)) {
513 iter++; iter++;
514 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
515 else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm.
516 }
517 else if (!Category.compare(*iter)) {
518 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
519 if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category"
520 //cout << *iter;
521 //cout << " ";
522 package.category += *iter + " ";
523 }
524 }
[461]525 }
526 else if (!Creator.compare(*iter)) { //if it contains the name
527 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
528 if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category"
529 //cout << *iter;
530 //cout << " ";
531 package.creator += *iter + " ";
[328]532 }
533 }
[461]534 }
535 else if (!Readme.compare(*iter)) { //if it contains the name
536 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
537 if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category"
538 if(!(*iter).compare("\\n")) package.readme += '\n';
539 else package.readme += *iter + " ";
[328]540 }
541 }
542 }
[461]543 }
[355]544
[328]545}
[461]546package.doOutput();
547return package;
548}
[328]549
550void recompileAll(vector<string> installedMods)
[423]551{try {
[357]552 busy = 1;
[355]553 using namespace boost::gregorian;
554 using namespace boost::posix_time;
[357]555 using boost::lexical_cast;
556 using boost::bad_lexical_cast;
[423]557 path vanilla_dir = "./VanillaDats/";
[328]558 string importCommand = "";
559 char statusString[128];
560 int numberOfDats = 0;
561 int j = 1;
562 string datString;
[423]563
564
565 setStatusArea("Importing levels...");
566 //setStatusArea("Recompiling Data...");
567
[328]568 std::stringstream out;
[355]569
570 ptime start_time(second_clock::local_time());
[328]571 clearOldDats();
[423]572
573 if(exists("Install.log")) remove("Install.log");
[355]574 ofstream logfile("Install.log");
575 logfile << "Mod Installation started " << to_simple_string(start_time) << endl;
576 logfile.close();
[423]577
578
[328]579 if(splitInstances == SPLIT){
580 recursive_directory_iterator end_iter;
[355]581
[328]582 for ( recursive_directory_iterator dir_itr( vanilla_dir );
[355]583 dir_itr != end_iter;
584 ++dir_itr )
[328]585 {
586 try{
587 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
588 {
589 numberOfDats++;
590 }
591 }
[423]592 catch(exception & ex) {
593 remove("Install.log");
594 ofstream logfile("Install.log");
[355]595
[423]596
597 logfile << "Warning, exception " << ex.what() << "!";
598 setStatusArea("Warning, exception " + (string)ex.what() + "!");
599 logfile.close();
[328]600 }
601 }
[400]602 try {
[328]603 //recursive_directory_iterator end_iter;
[423]604
[355]605
[328]606 out << numberOfDats;
607 datString = out.str();
608 for ( recursive_directory_iterator dir_itr( vanilla_dir );
[355]609 dir_itr != end_iter;
610 ++dir_itr )
[328]611 {
612 try
613 {
614 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
615 {
616 importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
[461]617 for (unsigned int i = 0; i < installedMods.size(); ++i) {
[328]618 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
619 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
[355]620
[400]621 //else cout << " VanillaDats/" + installedMods[i] + "/oni/";
[328]622 }
[355]623 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
624
[357]625
[328]626 setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
[357]627 setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
[355]628
[328]629 system(importCommand.c_str());
630 //Sleep(1000);
631 //cout << importCommand << "\n";
632 j++;
[355]633
[328]634 }
635 }
636 catch ( const std::exception & ex )
637 {
[357]638
639 remove("Install.log");
640 ofstream logfile("Install.log");
641
642
[355]643 logfile << "Warning, exception " << ex.what() << "!";
644 setStatusArea("Warning, exception " + (string)ex.what() + "!");
[357]645 logfile.close();
[328]646 }
647 }
[355]648
[328]649 }
650 catch( const std::exception & ex ) {
[357]651
652 remove("Install.log");
653 ofstream logfile("Install.log");
654
655
656 logfile << "Warning, exception " << ex.what() << "!";
657 setStatusArea("Warning, exception " + (string)ex.what() + "!");
658 logfile.close();
[328]659 }
[355]660
[328]661 }
662 else if(splitInstances == NOT_SPLIT){
663 directory_iterator end_iter;
[355]664
[328]665 for ( directory_iterator dir_itr( vanilla_dir );
[355]666 dir_itr != end_iter;
667 ++dir_itr )
[328]668 {
[355]669
[328]670 if ( is_directory( dir_itr->status() ) )
671 {
672 numberOfDats++;
673 }
[355]674
675
[328]676 }
[355]677
[328]678 out << numberOfDats;
679 datString = out.str();
[355]680
[328]681 for ( directory_iterator dir_itr( vanilla_dir );
[355]682 dir_itr != end_iter;
683 ++dir_itr )
[328]684 {
685 try
686 {
687 if ( is_directory( dir_itr->status() ) )
688 {
[385]689 importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " ";
[461]690 for (unsigned int i = 0; i < installedMods.size(); ++i) {
[328]691 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() ))
692 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename();
693 }
[355]694 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
695
[357]696
[328]697 setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
[357]698 setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
[355]699
[328]700 system(importCommand.c_str());
[355]701
[328]702 j++;
703 }
704 }
705 catch ( const std::exception & ex )
706 {
[357]707
708 remove("Install.log");
709 ofstream logfile("Install.log");
710
711
712 logfile << "Warning, exception " << ex.what() << "!";
713 setStatusArea("Warning, exception " + (string)ex.what() + "!");
714 logfile.close();
[355]715 }}
[328]716 }
[461]717
718
719
720
721
722
723
724
725
[462]726
[461]727 vector<string> BSLfolders;
728 vector<string> skippedfolders;
729
730
[462]731ofstream BSLlog("BSL.log");
[461]732 for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr;
733 dir_itr != end_itr;
734 ++dir_itr ) {
735 if( exists(dir_itr->path().string() + "/ignore.txt") ){
736 BSLfolders.push_back(dir_itr->path().filename());
737 skippedfolders.push_back(dir_itr->path().filename());
738 }
739 }
740
741 for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P)
742 for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages
743 if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it
[462]744 /*BSLlog << "Testing " << globalPackages[j].modStringName << "\n"
[461]745 << "HasBSL: " << globalPackages[j].hasBSL << "\n"
[462]746 << "HasAddon: " << globalPackages[j].hasAddon << "\n";*/
[461]747 if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL
[462]748 if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) {
[461]749 copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] );
[462]750 BSLlog << "Copied " << globalPackages[j].modStringName << "!\n";
751 }
752
[461]753 }
754
755 }
756 }
757
758 ModPackage emptyPackage;
[462]759 emptyPackage.modStringName = "VanillaBSL";
760 emptyPackage.hasBSL = 1;
[461]761 copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage);
762 BSLlog.close();
763
764
[355]765 logfile << "Writing config file";
[328]766 writeInstalledMods(installedMods);
767 setProgressBar(1000);
[461]768
769 string finallyDone = "Done! You can now play Oni.";
770
[462]771
[461]772
773 setStatusArea(finallyDone);
[355]774
[357]775 ptime end_time(second_clock::local_time());
776 time_period total_time (start_time, end_time);
777
778
779 ofstream logfile2("Install.log", ios::app | ios::ate);
780 string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length();
781
[461]782 logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
[357]783
784 //logfile2.write(outstring.c_str(), outstring.length());
785 logfile2.close();
786
787 //total_time.length().hours();
788
[353]789 Sleep(1000);
[328]790 setProgressBar(0);
791
[461]792 }
793 catch(exception & ex) {
794 remove("Install.log"); //why did we do this? :|
795 ofstream logfile("Install.log");
[423]796
[461]797
798 logfile << "Warning, exception " << ex.what() << "!";
799 setStatusArea("Warning, exception " + (string)ex.what() + "!");
800 logfile.close();
801 }
802 busy = 0;
[423]803}
804
[462]805void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) {
806
807 ofstream BSLlog("BSL2.log", ios::app );
808
[461]809 try {
810 for ( directory_iterator dir_itr( copypath ), end_itr;
811 dir_itr != end_itr;
812 ++dir_itr ) {
[423]813
[461]814 if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) {
[462]815 BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n";
[461]816 int skip_folder = 0;
[462]817
[461]818 for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders
[462]819 BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n";
[461]820 if(dir_itr->path().filename() == BSLfolders[k]) {
[462]821 skip_folder = 1;
822 BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n";
[461]823 break;
824 }
825 }
826 if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) {
827 remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() );
828 Sleep(100);
829 create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename());
[462]830 BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n";
[461]831 for ( directory_iterator bsl_itr( dir_itr->path() );
832 bsl_itr != end_itr;
833 bsl_itr++ ) {
834 if ( bsl_itr->path().extension() == ".bsl" ) {
835 copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename());
836 }
837 }
[462]838 BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon
839 BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ;
[461]840 }
841 }
842 }
843 }
844 catch ( const std::exception & ex )
845 {
846 setStatusArea("Warning, exception " + (string)ex.what() + "!");
847 while(1) Sleep(1000);
848 }
[462]849 BSLlog.close();
850
851}
[461]852
[462]853
[328]854void writeInstalledMods(vector<string> installedMods)
855{
[355]856
[328]857 if ( exists( strInstallCfg ) )
858 {
859 remove( strInstallCfg );
860 }
[355]861
[328]862 ofstream file(strInstallCfg.c_str());
[355]863
[328]864 vector<string>list = installedMods;
865 vector<string>::iterator begin_iter = list.begin();
866 vector<string>::iterator end_iter = list.end();
[355]867
[328]868 sort( list.begin(), list.end() );
[355]869
[328]870 for( ; begin_iter != end_iter; ++begin_iter) {
871 file << *begin_iter << " ";
872 }
[355]873
[328]874 file.close();
875 file.clear();
[355]876
[328]877}
878
879vector<string> getInstallString(string Cfg)
880{
881 //system(strPauseCmd);
882 vector<string> returnval;
[355]883
[328]884 string line;
885 fstream file;
[355]886
[328]887 if (exists( Cfg ))
888 {
889 file.open(Cfg.c_str());
890 getline(file, line);
891 tokenize(line, returnval);
892 file.close();
893 file.clear();
894 sort(returnval.begin(), returnval.end());
895 }
896 else cout << "fail";
[355]897
[328]898 return returnval;
899}
900
901//stolen token function...
902void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
903{
904 // Skip delimiters at beginning.
905 string::size_type lastPos = str.find_first_not_of(delimiters, 0);
906 // Find first "non-delimiter".
907 string::size_type pos = str.find_first_of(delimiters, lastPos);
[355]908
[328]909 while (string::npos != pos || string::npos != lastPos)
910 {
911 // Found a token, add it to the vector.
912 tokens.push_back(str.substr(lastPos, pos - lastPos));
913 // Skip delimiters. Note the "not_of"
914 lastPos = str.find_first_not_of(delimiters, pos);
915 // Find next "non-delimiter"
916 pos = str.find_first_of(delimiters, lastPos);
917 }
918}
919
920void clearOldDats(void) {
921 directory_iterator end_iter_gdf;
922 for ( directory_iterator dir_itr_gdf( "../GameDataFolder" );
[355]923 dir_itr_gdf != end_iter_gdf;
924 ++dir_itr_gdf )
[328]925 {
926 //cout << dir_itr_gdf->path().extension() << "\n";
927 if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) {
928 remove( dir_itr_gdf->path() );
929 }
[355]930
[328]931 }
[355]932
[328]933}
934
935#include "boost/thread.hpp"
936#include <boost/thread/mutex.hpp>
937
938/////////////////////////////////////////////////////////////////////////////
939// Name: main_window.cpp
940// Purpose:
941// Author:
942// Modified by:
943// Created: 07/05/2009 20:38:25
944// RCS-ID:
945// Copyright:
946// Licence:
947/////////////////////////////////////////////////////////////////////////////
948
949// For compilers that support precompilation, includes "wx/wx.h".
950#include "wx/wxprec.h"
951
952#ifdef __BORLANDC__
953#pragma hdrstop
954#endif
955
956#ifndef WX_PRECOMP
957#include "wx/wx.h"
958#endif
959
960////@begin includes
[385]961#include "about.h"
[328]962////@end includes
963
964#include "main_window.h"
965
966////@begin XPM images
[385]967#include "aelogosmall.xpm"
968#include "undo.xpm"
[328]969#include "fileopen.xpm"
970#include "filesaveas.xpm"
971#include "quit.xpm"
972////@end XPM images
973
974//#define wxDebug 1;
975//#define wxUSE_UNICODE 1;
976
977/*
[355]978* MainWindow type definition
979*/
[328]980
981IMPLEMENT_CLASS( MainWindow, wxFrame )
982
983
984/*
[355]985* MainWindow event table definition
986*/
[328]987
988BEGIN_EVENT_TABLE( MainWindow, wxFrame )
989
990////@begin MainWindow event table entries
[385]991 EVT_CHECKBOX( SelectAll_Checkbox, MainWindow::OnSelectAllCheckboxClick )
[328]992
[385]993 EVT_BUTTON( Refresh_Button, MainWindow::OnRefreshButtonClick )
[328]994
[385]995 EVT_LISTBOX( Mods_CheckboxList1, MainWindow::OnModsCheckboxList1Selected )
996 EVT_CHECKLISTBOX( Mods_CheckboxList1, MainWindow::OnModsCheckboxList1Toggled )
[328]997
[385]998 EVT_UPDATE_UI( ID_STATUSBAR, MainWindow::OnStatusbarUpdate )
[328]999
[385]1000 EVT_BUTTON( Install_Button, MainWindow::OnInstallButtonClick )
[328]1001
[385]1002 EVT_RADIOBUTTON( Sep_RadioButton, MainWindow::OnSepRadioButtonSelected )
[328]1003
[385]1004 EVT_RADIOBUTTON( NoSep_RadioButton, MainWindow::OnNoSepRadioButtonSelected )
[328]1005
[385]1006 EVT_RADIOBUTTON( Seperated_RadioButton, MainWindow::OnSeperatedRadioButtonSelected )
[328]1007
[385]1008 EVT_RADIOBUTTON( Complete_RadioButton, MainWindow::OnCompleteRadioButtonSelected )
[328]1009
[385]1010 EVT_BUTTON( ReGlobalize_Button, MainWindow::OnReGlobalizeButtonClick )
[328]1011
[385]1012 EVT_MENU( wxID_LOAD, MainWindow::OnLoadClick )
[328]1013
[385]1014 EVT_MENU( wxID_SAVE, MainWindow::OnSaveClick )
[328]1015
[385]1016 EVT_MENU( wxID_EXIT, MainWindow::OnExitClick )
[328]1017
[385]1018 EVT_MENU( wxID_OPTIONS, MainWindow::OnOptionsClick )
[328]1019
[385]1020 EVT_MENU( wxID_ABOUT, MainWindow::OnAboutClick )
[328]1021
1022////@end MainWindow event table entries
1023
1024END_EVENT_TABLE()
1025
1026
1027/*
[355]1028* MainWindow constructors
1029*/
[328]1030
1031MainWindow::MainWindow()
1032{
[355]1033 Init();
[328]1034}
1035
1036MainWindow::MainWindow( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
1037{
[355]1038 Init();
1039 Create( parent, id, caption, pos, size, style );
[328]1040}
1041
1042
1043/*
[355]1044* MainWindow creator
1045*/
[328]1046
1047bool MainWindow::Create( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
1048{
[355]1049 ////@begin MainWindow creation
[385]1050 wxFrame::Create( parent, id, caption, pos, size, style );
[328]1051
[385]1052 CreateControls();
1053 SetIcon(GetIconResource(wxT("aelogosmall.png")));
1054 Centre();
[355]1055 ////@end MainWindow creation
1056 return true;
[328]1057}
1058
1059
1060/*
[355]1061* MainWindow destructor
1062*/
[328]1063
1064MainWindow::~MainWindow()
1065{
[355]1066 ////@begin MainWindow destruction
1067 ////@end MainWindow destruction
[328]1068}
1069
1070
1071/*
[355]1072* Member initialisation
1073*/
[328]1074
1075void MainWindow::Init()
1076{
[355]1077 ////@begin MainWindow member initialisation
[385]1078 MainSplitter = NULL;
1079 SelectAll = NULL;
1080 RefreshButton = NULL;
1081 Mods_CheckboxList = NULL;
1082 titleText = NULL;
1083 creatorText = NULL;
1084 descriptionText = NULL;
1085 StatusArea = NULL;
1086 ProgressBar = NULL;
1087 InstallButton = NULL;
1088 OptionsPanel = NULL;
1089 SepRadio = NULL;
1090 NoSepRadio = NULL;
1091 SeperatedRadio = NULL;
1092 CompleteRadio = NULL;
1093 ReglobalizeButton = NULL;
[355]1094 ////@end MainWindow member initialisation
[328]1095
1096}
1097
1098
1099/*
[355]1100* Control creation for MainWindow
1101*/
[353]1102wxStatusBar **TheStatusBar;
[328]1103wxButton* TheInstallButton;
1104wxGauge* TheProgressBar;
1105void MainWindow::CreateControls()
1106{
[355]1107 ////@begin MainWindow content construction
[385]1108 MainWindow* itemFrame1 = this;
[328]1109
[385]1110 wxMenuBar* menuBar = new wxMenuBar;
1111 wxMenu* itemMenu37 = new wxMenu;
1112 {
1113 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_LOAD, _("&Load Configuration..."), wxEmptyString, wxITEM_NORMAL);
1114 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("fileopen.xpm")));
1115 menuItem->SetBitmap(bitmap);
1116 itemMenu37->Append(menuItem);
1117 }
1118 {
1119 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_SAVE, _("&Save Configuration..."), wxEmptyString, wxITEM_NORMAL);
1120 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("filesaveas.xpm")));
1121 menuItem->SetBitmap(bitmap);
1122 itemMenu37->Append(menuItem);
1123 }
1124 itemMenu37->AppendSeparator();
1125 {
1126 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_EXIT, _("Exit"), wxEmptyString, wxITEM_NORMAL);
1127 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("quit.xpm")));
1128 menuItem->SetBitmap(bitmap);
1129 itemMenu37->Append(menuItem);
1130 }
1131 menuBar->Append(itemMenu37, _("&File"));
1132 wxMenu* itemMenu42 = new wxMenu;
1133 itemMenu42->Append(wxID_OPTIONS, _("Show Advanced Options..."), wxEmptyString, wxITEM_CHECK);
1134 menuBar->Append(itemMenu42, _("Options"));
1135 wxMenu* itemMenu44 = new wxMenu;
[390]1136#ifdef WIN32
1137 itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1138 menuBar->Append(itemMenu44, _("Help"));
1139#else
1140 itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1141#endif
1142
[385]1143 itemFrame1->SetMenuBar(menuBar);
[328]1144
[385]1145 wxBoxSizer* itemBoxSizer2 = new wxBoxSizer(wxVERTICAL);
1146 itemFrame1->SetSizer(itemBoxSizer2);
[328]1147
[385]1148 MainSplitter = new wxSplitterWindow( itemFrame1, ID_SPLITTERWINDOW, wxDefaultPosition, wxSize(100, 100), wxSP_LIVE_UPDATE|wxNO_BORDER );
1149 MainSplitter->SetMinimumPaneSize(1);
1150 MainSplitter->SetName(_T("MainSplitter"));
[328]1151
[385]1152 wxPanel* itemPanel4 = new wxPanel( MainSplitter, ID_PANEL, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1153 wxBoxSizer* itemBoxSizer5 = new wxBoxSizer(wxVERTICAL);
1154 itemPanel4->SetSizer(itemBoxSizer5);
[328]1155
[385]1156 wxBoxSizer* itemBoxSizer6 = new wxBoxSizer(wxHORIZONTAL);
1157 itemBoxSizer5->Add(itemBoxSizer6, 0, wxGROW|wxALL, 0);
1158 SelectAll = new wxCheckBox( itemPanel4, SelectAll_Checkbox, _("Select All/None"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE );
1159 SelectAll->SetValue(false);
1160 SelectAll->SetName(_T("SelectAll_Checkbox"));
1161 itemBoxSizer6->Add(SelectAll, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
[328]1162
[385]1163 RefreshButton = new wxBitmapButton( itemPanel4, Refresh_Button, itemFrame1->GetBitmapResource(wxT("undo.xpm")), wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW );
1164 RefreshButton->SetName(_T("RefreshButton"));
1165 itemBoxSizer6->Add(RefreshButton, 0, wxALIGN_CENTER_VERTICAL|wxLEFT|wxTOP|wxBOTTOM, 5);
[328]1166
[385]1167 wxArrayString Mods_CheckboxListStrings;
1168 Mods_CheckboxList = new wxCheckListBox( itemPanel4, Mods_CheckboxList1, wxDefaultPosition, wxDefaultSize, Mods_CheckboxListStrings, wxLB_HSCROLL );
1169 Mods_CheckboxList->SetName(_T("Mods_CheckboxList"));
1170 itemBoxSizer5->Add(Mods_CheckboxList, 1, wxGROW|wxALL, 0);
[328]1171
[385]1172 wxPanel* itemPanel10 = new wxPanel( MainSplitter, DescriptionHolder_Panel, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1173 itemPanel10->SetName(_T("DescriptionHolder_Panel"));
1174 wxBoxSizer* itemBoxSizer11 = new wxBoxSizer(wxVERTICAL);
1175 itemPanel10->SetSizer(itemBoxSizer11);
[328]1176
[385]1177 wxBoxSizer* itemBoxSizer12 = new wxBoxSizer(wxHORIZONTAL);
1178 itemBoxSizer11->Add(itemBoxSizer12, 0, wxGROW|wxALL, 0);
1179 wxBoxSizer* itemBoxSizer13 = new wxBoxSizer(wxVERTICAL);
1180 itemBoxSizer12->Add(itemBoxSizer13, 1, wxALIGN_CENTER_VERTICAL|wxALL, 0);
1181 titleText = new wxTextCtrl( itemPanel10, Title_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY );
1182 titleText->SetName(_T("Title_Text"));
1183 titleText->SetBackgroundColour(wxColour(240, 240, 240));
1184 itemBoxSizer13->Add(titleText, 1, wxGROW|wxLEFT, 5);
[328]1185
[385]1186 wxBoxSizer* itemBoxSizer15 = new wxBoxSizer(wxVERTICAL);
1187 itemBoxSizer12->Add(itemBoxSizer15, 1, wxGROW|wxALL, 0);
1188 creatorText = new wxTextCtrl( itemPanel10, Author_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY|wxTE_RIGHT );
1189 creatorText->SetName(_T("Author_Text"));
1190 creatorText->SetBackgroundColour(wxColour(240, 240, 240));
1191 itemBoxSizer15->Add(creatorText, 1, wxGROW|wxRIGHT, 5);
[328]1192
[385]1193 wxStaticLine* itemStaticLine17 = new wxStaticLine( itemPanel10, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
1194 itemStaticLine17->Show(false);
1195 itemBoxSizer11->Add(itemStaticLine17, 0, wxGROW|wxALL, 5);
[328]1196
[385]1197 descriptionText = new wxTextCtrl( itemPanel10, Description_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY|wxTE_RICH|wxTE_RICH2 );
1198 descriptionText->SetName(_T("DescriptionName"));
1199 descriptionText->SetBackgroundColour(wxColour(240, 240, 240));
1200 itemBoxSizer11->Add(descriptionText, 1, wxGROW|wxLEFT|wxRIGHT, 5);
[328]1201
[385]1202 MainSplitter->SplitVertically(itemPanel4, itemPanel10, 200);
1203 itemBoxSizer2->Add(MainSplitter, 1, wxGROW|wxALL, 0);
[328]1204
[385]1205 StatusArea = new wxStatusBar( itemFrame1, ID_STATUSBAR, 0 );
1206 StatusArea->SetName(_T("StatusArea"));
1207 StatusArea->SetFieldsCount(1);
[436]1208 StatusArea->SetStatusText(_("AE Installer v1.0.1"), 0);
[385]1209 itemBoxSizer2->Add(StatusArea, 0, wxGROW|wxALL, 0);
[328]1210
[385]1211 wxBoxSizer* itemBoxSizer20 = new wxBoxSizer(wxHORIZONTAL);
1212 itemBoxSizer2->Add(itemBoxSizer20, 0, wxGROW|wxALL, 0);
[328]1213
[385]1214 ProgressBar = new wxGauge( itemFrame1, ProgressBar_Gauge, 1000, wxDefaultPosition, wxDefaultSize, wxGA_SMOOTH );
1215 ProgressBar->SetValue(0);
1216 itemBoxSizer20->Add(ProgressBar, 1, wxGROW|wxALL, 0);
[328]1217
[385]1218 InstallButton = new wxButton( itemFrame1, Install_Button, _("Install!"), wxDefaultPosition, wxDefaultSize, 0 );
1219 itemBoxSizer20->Add(InstallButton, 0, wxGROW|wxALL, 0);
[328]1220
[385]1221 wxBoxSizer* itemBoxSizer23 = new wxBoxSizer(wxVERTICAL);
1222 itemBoxSizer2->Add(itemBoxSizer23, 0, wxGROW|wxALL, 0);
[328]1223
[385]1224 OptionsPanel = new wxPanel( itemFrame1, ID_PANEL1, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1225 itemBoxSizer2->Add(OptionsPanel, 0, wxGROW, 0);
[328]1226
[385]1227 wxBoxSizer* itemBoxSizer25 = new wxBoxSizer(wxHORIZONTAL);
1228 OptionsPanel->SetSizer(itemBoxSizer25);
[328]1229
[385]1230 wxBoxSizer* itemBoxSizer26 = new wxBoxSizer(wxVERTICAL);
1231 itemBoxSizer25->Add(itemBoxSizer26, 0, wxGROW|wxALL, 5);
[328]1232
[385]1233 SepRadio = new wxRadioButton( OptionsPanel, Sep_RadioButton, _("Sep"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP );
1234 SepRadio->SetValue(false);
1235 if (MainWindow::ShowToolTips())
1236 SepRadio->SetToolTip(_("For PC Demo and Mac"));
1237 itemBoxSizer26->Add(SepRadio, 0, wxALIGN_LEFT|wxALL, 5);
[328]1238
[385]1239 NoSepRadio = new wxRadioButton( OptionsPanel, NoSep_RadioButton, _("NoSep"), wxDefaultPosition, wxDefaultSize, 0 );
1240 NoSepRadio->SetValue(false);
1241 if (MainWindow::ShowToolTips())
1242 NoSepRadio->SetToolTip(_("For PC Retail"));
1243 itemBoxSizer26->Add(NoSepRadio, 0, wxALIGN_LEFT|wxALL, 5);
[328]1244
[385]1245 wxStaticLine* itemStaticLine29 = new wxStaticLine( OptionsPanel, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL );
1246 itemBoxSizer25->Add(itemStaticLine29, 0, wxGROW|wxALL, 5);
[328]1247
[385]1248 wxBoxSizer* itemBoxSizer30 = new wxBoxSizer(wxVERTICAL);
1249 itemBoxSizer25->Add(itemBoxSizer30, 0, wxGROW|wxALL, 5);
[328]1250
[385]1251 SeperatedRadio = new wxRadioButton( OptionsPanel, Seperated_RadioButton, _("Separated Level0"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP );
1252 SeperatedRadio->SetValue(false);
1253 SeperatedRadio->SetName(_T("Seperated_RadioButton"));
1254 itemBoxSizer30->Add(SeperatedRadio, 0, wxALIGN_LEFT|wxALL, 5);
[328]1255
[385]1256 CompleteRadio = new wxRadioButton( OptionsPanel, Complete_RadioButton, _("Complete Level0"), wxDefaultPosition, wxDefaultSize, 0 );
1257 CompleteRadio->SetValue(false);
1258 CompleteRadio->SetName(_T("Complete_RadioButton"));
1259 itemBoxSizer30->Add(CompleteRadio, 0, wxALIGN_LEFT|wxALL, 5);
[328]1260
[385]1261 wxStaticLine* itemStaticLine33 = new wxStaticLine( OptionsPanel, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL );
1262 itemBoxSizer25->Add(itemStaticLine33, 0, wxGROW|wxALL, 5);
[328]1263
[385]1264 wxBoxSizer* itemBoxSizer34 = new wxBoxSizer(wxVERTICAL);
1265 itemBoxSizer25->Add(itemBoxSizer34, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
[328]1266
[385]1267 ReglobalizeButton = new wxButton( OptionsPanel, ReGlobalize_Button, _("Reglobalize"), wxDefaultPosition, wxDefaultSize, 0 );
1268 ReglobalizeButton->SetName(_T("Reglobalize_Button"));
1269 itemBoxSizer34->Add(ReglobalizeButton, 0, wxGROW|wxALL, 5);
[328]1270
[385]1271 // Connect events and objects
1272 Mods_CheckboxList->Connect(Mods_CheckboxList1, wxEVT_CREATE, wxWindowCreateEventHandler(MainWindow::ModList_OnCreate), NULL, this);
[355]1273 ////@end MainWindow content construction
[403]1274#ifdef WIN32
[394]1275 Handle = (HWND)GetHWND();
1276 ::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList);
[403]1277#endif
[394]1278
[410]1279
[409]1280 /*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {
[385]1281 strImportOption = "-import:sep";
[328]1282 splitInstances = NOT_SPLIT;
1283 }
1284 else {
[385]1285 strImportOption = "-import:nosep";
[328]1286 splitInstances = SPLIT;
[409]1287 }*/
[390]1288
[410]1289
[409]1290#ifndef WIN32
[410]1291 strImportOption = "-import:sep";
1292 splitInstances = NOT_SPLIT;
1293#else
1294 strImportOption = "-import:nosep";
1295 splitInstances = SPLIT;
1296#endif
1297
1298#ifndef WIN32
[409]1299 strImportOption = "-import:sep";
1300 splitInstances = NOT_SPLIT;
1301#else
1302 strImportOption = "-import:nosep";
1303 splitInstances = SPLIT;
1304#endif
1305
[328]1306 globalPackages = getPackages();
1307 globalInstalledMods = getInstallString();
[461]1308 for (unsigned int i = 0; i < globalPackages.size(); i++) {
[355]1309 Mods_CheckboxList->Append(globalPackages[i].name.c_str());
1310 if( binary_search(globalInstalledMods.begin(), globalInstalledMods.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i);
[328]1311 }
1312
[355]1313 TheStatusBar = &StatusArea;
1314 TheInstallButton = InstallButton;
1315 TheProgressBar = ProgressBar;
1316 OptionsPanel->Hide();
[390]1317
1318//#ifndef WIN32
1319// itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1320
1321//#endif
1322
[385]1323 if(splitInstances == SPLIT) SeperatedRadio->SetValue(true);
[355]1324 else CompleteRadio->SetValue(true);
1325 if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true);
1326 else SepRadio->SetValue(true);
[357]1327
1328
[355]1329#ifdef WIN32
1330 RedirectIOToConsole();
1331 HWND hWnd = GetConsoleWindow();
1332 ShowWindow( hWnd, SW_HIDE );
1333#endif
[357]1334
1335 //MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight() );
[328]1336}
1337
[355]1338
[328]1339/*
[355]1340* wxEVT_COMMAND_CHECKBOX_CLICKED event handler for SelectAll_Checkbox
1341*/
[328]1342
1343void MainWindow::OnSelectAllCheckboxClick( wxCommandEvent& event )
1344{
[355]1345 switch(SelectAll->Get3StateValue()) {
[328]1346 case wxCHK_UNCHECKED:
[461]1347 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false);
[328]1348 //SelectAll->Set3StateValue(wxCHK_CHECKED);
1349 break;
1350 case wxCHK_CHECKED:
[461]1351 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, true);
[328]1352 //SelectAll->Set3StateValue(wxCHK_UNCHECKED);
1353 break;
1354 case wxCHK_UNDETERMINED:
[461]1355 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false);
[328]1356 //SelectAll->Set3StateValue(wxCHK_CHECKED);
1357 break;
1358
1359 }
[355]1360
[328]1361}
1362
1363
1364/*
[355]1365* wxEVT_CREATE event handler for Mods_CheckboxList
1366*/
[328]1367
1368void MainWindow::ModList_OnCreate( wxWindowCreateEvent& event )
1369{
1370
1371
1372}
1373
1374
1375/*
[355]1376* Should we show tooltips?
1377*/
[328]1378
1379bool MainWindow::ShowToolTips()
1380{
[355]1381 return true;
[328]1382}
1383
1384/*
[355]1385* Get bitmap resources
1386*/
[328]1387
1388wxBitmap MainWindow::GetBitmapResource( const wxString& name )
1389{
[355]1390 // Bitmap retrieval
1391 ////@begin MainWindow bitmap retrieval
[385]1392 wxUnusedVar(name);
1393 if (name == _T("undo.xpm"))
1394 {
1395 wxBitmap bitmap( undo_xpm);
1396 return bitmap;
1397 }
1398 else if (name == _T("fileopen.xpm"))
1399 {
1400 wxBitmap bitmap( fileopen_xpm);
1401 return bitmap;
1402 }
1403 else if (name == _T("filesaveas.xpm"))
1404 {
1405 wxBitmap bitmap( filesaveas_xpm);
1406 return bitmap;
1407 }
1408 else if (name == _T("quit.xpm"))
1409 {
1410 wxBitmap bitmap( quit_xpm);
1411 return bitmap;
1412 }
1413 return wxNullBitmap;
[355]1414 ////@end MainWindow bitmap retrieval
[328]1415}
1416
1417/*
[355]1418* Get icon resources
1419*/
[328]1420
1421wxIcon MainWindow::GetIconResource( const wxString& name )
1422{
[355]1423
1424 // Icon retrieval
1425 ////@begin MainWindow icon retrieval
[385]1426 wxUnusedVar(name);
1427 if (name == _T("aelogosmall.png"))
1428 {
1429 wxIcon icon(aelogosmall_xpm);
1430 return icon;
1431 }
1432 return wxNullIcon;
[355]1433 ////@end MainWindow icon retrieval
[328]1434}
1435
1436
1437/*
[355]1438* wxEVT_COMMAND_LISTBOX_SELECTED event handler for Mods_CheckboxList1
1439*/
[328]1440
1441void MainWindow::OnModsCheckboxList1Selected( wxCommandEvent& event )
1442{
1443 //event.GetSelection
1444 titleText->SetValue(globalPackages[event.GetSelection()].name.c_str());
1445 creatorText->SetValue(globalPackages[event.GetSelection()].creator.c_str());
1446 descriptionText->SetValue(globalPackages[event.GetSelection()].readme.c_str());
1447
[353]1448 //creatorText->Refresh();
[328]1449}
1450
1451
1452/*
[355]1453* wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event handler for Mods_CheckboxList1
1454*/
[328]1455
1456void MainWindow::OnModsCheckboxList1Toggled( wxCommandEvent& event )
1457{
1458 SelectAll->Set3StateValue(wxCHK_UNDETERMINED);
1459 if(event.GetInt()) {
[355]1460 /*
[328]1461 switch(SelectAll->Get3StateValue()) {
[355]1462 case wxCHK_UNCHECKED:
[328]1463 break;
[355]1464 case wxCHK_CHECKED:
[328]1465 break;
[355]1466 case wxCHK_UNDETERMINED :
[328]1467 break;
[355]1468 }
1469 */
[328]1470 }
1471}
1472
1473
1474/*
[355]1475* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_OPTIONS
1476*/
[328]1477
1478void MainWindow::OnOptionsClick( wxCommandEvent& event )
1479{
1480 if (!event.GetInt() ) {
1481 OptionsPanel->Hide();
[385]1482
[358]1483 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight());}
[328]1484 else {
[358]1485// Uncomment this when we release, it gets annoying if you are testing globalization a lot ;)
[373]1486 wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: These options are for advanced users only, use with caution.",
1487 "AE Installer Alert", wxOK | wxICON_EXCLAMATION , wxDefaultPosition);
[358]1488 YesNoDialog->ShowModal();
[328]1489 OptionsPanel->Show();
[379]1490 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()+OptionsPanel->GetRect().GetHeight()+1);
1491 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-1);
[328]1492 }
1493}
1494
1495
1496/*
[355]1497* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_EXIT
1498*/
[328]1499
1500void MainWindow::OnExitClick( wxCommandEvent& event )
1501{
[355]1502 exit(0);
[328]1503}
1504
1505
1506/*
[355]1507* wxEVT_COMMAND_BUTTON_CLICKED event handler for Install_Button
1508*/
[328]1509
1510
1511struct recompile
1512{
[355]1513 recompile(vector<string> localPackages) : thePackages(localPackages) { }
1514 void operator()()
1515 {
[328]1516 TheInstallButton->Disable();
[355]1517 recompileAll(thePackages);
1518 TheInstallButton->Enable();
[423]1519
[355]1520 }
[328]1521
[355]1522 vector<string> thePackages;
[328]1523};
1524
[423]1525void globalize2(void) {
1526 TheInstallButton->Disable();
1527 globalizeData();
1528 TheInstallButton->Enable();
1529}
1530
1531
1532
[328]1533void MainWindow::OnInstallButtonClick( wxCommandEvent& event )
1534{
[355]1535
[328]1536 vector<string> localPackages;
[423]1537 localPackages.push_back("00000Globalize");
[461]1538 for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) localPackages.push_back( globalPackages[i].modStringName );
[328]1539 if ( !localPackages.empty() ) {
[423]1540 sort(localPackages.begin(), localPackages.end());
1541 localPackages[0] = "Globalize";
[328]1542 //MainWindow::MainWindow().Hide();
[355]1543 // boost::thread thrd2(recompileAll(localPackages) );
[328]1544 //MainWindow::MainWindow().Show();
[357]1545 this->InstallButton->Disable();
1546 this->ReglobalizeButton->Disable();
[353]1547#ifdef WIN32
1548 recompile packages(localPackages);
1549 boost::thread thrd(packages);
1550#else
1551 recompileAll(localPackages);
1552#endif
[328]1553
[357]1554 this->InstallButton->Enable();
1555 this->ReglobalizeButton->Enable();
[328]1556 }
[355]1557
1558
[328]1559}
1560
[353]1561/*void setStatusArea( string s ) {
[355]1562//TheStatusBar = MainWindow::StatusArea;
1563(**TheStatusBar).SetStatusText(_(s.c_str()), 0);
1564
1565//MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1);
1566
1567//MainWindow::StatusBar->SetLabel("Importing Files...");
1568//StatusBar->SetLabel(s);
[328]1569//->SetLabel(s);
[355]1570
[353]1571}*/
[328]1572
1573void setProgressBar( int i ) {
[355]1574 //TheProgressBar->SetValue(
[394]1575#ifdef WIN32
1576
[328]1577
[394]1578
1579if (SUCCEEDED(pTaskbarList->QueryInterface(IID_ITaskbarList3, (void **)&pTaskbarList3)))
1580{
1581
1582 pTaskbarList3->SetProgressValue(Handle,i, 1000);
1583 if ( i == 0 ) {
1584
1585 pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS);
1586 }
1587}
1588
1589
1590#endif
[328]1591 TheProgressBar->SetValue(i);
1592
1593}
1594
1595
1596/*
[355]1597* wxEVT_UPDATE_UI event handler for ID_STATUSBAR
1598*/
[328]1599
1600void MainWindow::OnStatusbarUpdate( wxUpdateUIEvent& event )
1601{
[355]1602 ////@begin wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow.
[385]1603 // Before editing this code, remove the block markers.
1604 event.Skip();
[355]1605 ////@end wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow.
[328]1606}
1607
1608
1609/*
[355]1610* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT
1611*/
[328]1612
1613void MainWindow::OnAboutClick( wxCommandEvent& event )
1614{
[355]1615 ////@begin wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow.
[385]1616 // Before editing this code, remove the block markers.
1617 About* window = new About(this);
1618 int returnValue = window->ShowModal();
1619 window->Destroy();
[355]1620 ////@end wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow.
[328]1621}
1622
1623
1624/*
[355]1625* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for NoSep_RadioButton
1626*/
[328]1627
1628void MainWindow::OnNoSepRadioButtonSelected( wxCommandEvent& event )
1629{
1630 static_cast<string>("-import:nosep");
1631}
1632
1633
1634/*
[355]1635* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Sep_RadioButton
1636*/
[328]1637
1638void MainWindow::OnSepRadioButtonSelected( wxCommandEvent& event )
1639{
1640 static_cast<string>("-import:sep");
1641}
1642
1643
1644/*
[355]1645* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton
1646*/
[328]1647
1648/*
[355]1649* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Complete_RadioButton
1650*/
[328]1651
1652void MainWindow::OnCompleteRadioButtonSelected( wxCommandEvent& event )
1653{
[355]1654 splitInstances = NOT_SPLIT;
[328]1655
1656}
1657
1658
1659/*
[355]1660* wxEVT_COMMAND_BUTTON_CLICKED event handler for ID_BITMAPBUTTON
1661*/
[328]1662
1663void MainWindow::OnRefreshButtonClick( wxCommandEvent& event )
1664{
1665 refreshMods(globalInstalledMods);
1666}
1667
1668
1669/*
[355]1670* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_LOAD
1671*/
[328]1672
1673
1674
1675
1676void MainWindow::refreshMods (vector<string> s) {
[355]1677
[328]1678 Mods_CheckboxList->Clear();
[355]1679 //globalInstalledMods = getPackages();
[461]1680 for (unsigned int i = 0; i < globalPackages.size(); i++) {
[355]1681 Mods_CheckboxList->Append(globalPackages[i].name.c_str());
1682 if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i);
1683 //else Mods_CheckboxList->Check(i,0);
1684
1685 }
[328]1686}
1687
1688void MainWindow::OnLoadClick( wxCommandEvent& event )
1689{
[357]1690 if (busy == 1) return;
[328]1691 static const wxChar *FILETYPES = _T(
1692 "Mod Loadouts (*.cfg)|*.cfg|"
1693 "All files (*.*)|*.*"
[355]1694 );
1695
[328]1696 wxFileDialog* openFileDialog =
1697 new wxFileDialog( this, _("Open Mod Loadout"), "", "", FILETYPES,
[355]1698 wxOPEN, wxDefaultPosition);
1699
[328]1700 if ( openFileDialog->ShowModal() == wxID_OK )
1701 {
1702 refreshMods(getInstallString( string(openFileDialog->GetPath()) ));
1703 }
1704
1705
1706}
1707
1708
1709/*
[355]1710* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_SAVE
1711*/
[328]1712
1713void MainWindow::OnSaveClick( wxCommandEvent& event )
1714{
[357]1715 if (busy == 1) return;
[328]1716 static const wxChar *FILETYPES = _T(
1717 "Mod Loadouts (*.cfg)|*.cfg|"
1718 "All files (*.*)|*.*"
[355]1719 );
[328]1720
[355]1721 wxFileDialog* openFileDialog =
[328]1722 new wxFileDialog( this, _("Open file"), "", "", FILETYPES,
1723 wxSAVE, wxDefaultPosition);
1724
1725 if ( openFileDialog->ShowModal() == wxID_OK )
1726 {
1727
1728
[355]1729 //Mods_CheckboxList->
[328]1730
1731
[355]1732
[328]1733 //
[355]1734
[328]1735 if ( exists( openFileDialog->GetPath().c_str() ) )
[355]1736 {
1737 remove( openFileDialog->GetPath().c_str() );
1738 }
[328]1739
[355]1740 ofstream file(openFileDialog->GetPath().c_str());
[328]1741
[355]1742 vector<string>list;
[461]1743 for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) list.push_back( globalPackages[i].modStringName );
[355]1744 vector<string>::iterator begin_iter = list.begin();
1745 vector<string>::iterator end_iter = list.end();
[328]1746
[355]1747 sort( list.begin(), list.end() );
[328]1748
[355]1749 for( ; begin_iter != end_iter; ++begin_iter) {
1750 file << *begin_iter << " ";
1751 }
1752
1753 file.close();
1754 file.clear();
1755
[328]1756 //SetCurrentFilename(openFileDialog->GetFilename());
1757 //theText->LoadFile(openFileDialog->GetFilename());
1758 //SetStatusText(GetCurrentFilename(), 0);
1759 //SetStatusText(openFileDialog->GetDirectory(),1);
1760 }
1761}
1762
1763
[355]1764
[328]1765/*
[355]1766* wxEVT_COMMAND_BUTTON_CLICKED event handler for ReGlobalize_Button
1767*/
[328]1768
1769void MainWindow::OnReGlobalizeButtonClick( wxCommandEvent& event )
1770{
[379]1771 wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: This will DELETE the Edition's GameDataFolder and recreate it from the vanilla Oni game data. \n Are you SURE you want to do this? ", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
[355]1772
1773 if (YesNoDialog->ShowModal() == wxID_NO) { //if the user said no...
[357]1774
[355]1775 }
1776 else {
1777
[357]1778 this->InstallButton->Disable();
1779 this->ReglobalizeButton->Disable();
[355]1780
1781#ifdef WIN32
1782
[357]1783 boost::thread thrd2(globalizeData);
1784 //globalizeData();
1785 //boost::thread::create_thread(&globalizeData);
1786 // boost::thread_group Tg;
1787 // Tg.create_thread( &globalizeData(), this );
[355]1788#else
[357]1789 globalizeData();
[355]1790#endif
[357]1791
1792 this->InstallButton->Enable();
1793 this->ReglobalizeButton->Enable();
1794 }
[328]1795
[355]1796}
[328]1797/*
[355]1798* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton
1799*/
[328]1800
[331]1801/*void MainWindow::OnSeparatedRadioButtonSelected( wxCommandEvent& event )
[328]1802{
[331]1803////@begin wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow.
[355]1804// Before editing this code, remove the block markers.
1805event.Skip();
[331]1806////@end wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow.
1807}*/
[328]1808
[385]1809
1810/*
1811 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Seperated_RadioButton
1812 */
1813
1814void MainWindow::OnSeperatedRadioButtonSelected( wxCommandEvent& event )
1815{
1816splitInstances = SPLIT;
1817}
1818
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