Opened 5 years ago
Closed 2 years ago
#144 closed enhancement (fixed)
Patch Oni to support monitors over 60Hz
Reported by: | Iritscen | Owned by: | Alloc |
---|---|---|---|
Priority: | major | Component: | Daodan/Win |
Keywords: | Cc: |
Description
PCGamingWiki has a "Hz patch" for Oni that could be incorporated into the Daodan DLL.
Change History (2)
comment:1 Changed 2 years ago by rossy
comment:2 Changed 2 years ago by rossy
- Resolution set to fixed
- Status changed from new to closed
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This seems to have been solved by replacing most of BFW LocalInput with Daodan Input. The PCGamingWiki patch changed how frequently LIrPlatform_PollInputForAction runs on the input thread, but it was still at the mercy of the windows timer frequency, which meant it might not run any faster than about 65Hz.
Daodan Input gets rid of the input thread and instead provides input to Oni's engine only on frames when it would use it (frames where the game time advances,) which should mean no dropped input at high-FPS.