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Changeset
1114
for
OniSplit/Dae
Timestamp:
Jan 22, 2020, 3:08:57 PM (
5 years
ago)
Author:
iritscen
Message:
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
Location:
OniSplit
Files:
54 added
.
(added)
Dae
(added)
Dae/Axis.cs
(added)
Dae/Camera.cs
(added)
Dae/CameraInstance.cs
(added)
Dae/CameraType.cs
(added)
Dae/Converters
(added)
Dae/Converters/AxisConverter.cs
(added)
Dae/Converters/FaceConverter.cs
(added)
Dae/Converters/UnitConverter.cs
(added)
Dae/Effect.cs
(added)
Dae/EffectParameter.cs
(added)
Dae/EffectSampler.cs
(added)
Dae/EffectSamplerFilter.cs
(added)
Dae/EffectSamplerWrap.cs
(added)
Dae/EffectSurface.cs
(added)
Dae/EffectTexture.cs
(added)
Dae/EffectTextureChannel.cs
(added)
Dae/EffectType.cs
(added)
Dae/Entity.cs
(added)
Dae/Geometry.cs
(added)
Dae/GeometryInstance.cs
(added)
Dae/IO
(added)
Dae/IO/DaeReader.cs
(added)
Dae/IO/DaeWriter.cs
(added)
Dae/IO/ObjReader.cs
(added)
Dae/IO/ObjWriter.cs
(added)
Dae/Image.cs
(added)
Dae/IndexedInput.cs
(added)
Dae/Input.cs
(added)
Dae/Instance.cs
(added)
Dae/Light.cs
(added)
Dae/LightInstance.cs
(added)
Dae/LightType.cs
(added)
Dae/Material.cs
(added)
Dae/MaterialBinding.cs
(added)
Dae/MaterialInstance.cs
(added)
Dae/MeshPrimitiveType.cs
(added)
Dae/MeshPrimitives.cs
(added)
Dae/Node.cs
(added)
Dae/NodeInstance.cs
(added)
Dae/Reader.cs
(added)
Dae/Sampler.cs
(added)
Dae/Scene.cs
(added)
Dae/Semantic.cs
(added)
Dae/Source.cs
(added)
Dae/Transform.cs
(added)
Dae/TransformCollection.cs
(added)
Dae/TransformMatrix.cs
(added)
Dae/TransformRotate.cs
(added)
Dae/TransformScale.cs
(added)
Dae/TransformTranslate.cs
(added)
Dae/Visitor.cs
(added)
Dae/Writer.cs
(added)
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